Voice Note Capture Routing
A voice note the operator deliberately started and stopped in their workspace app becomes one retained transcript in a single obvious place and one bounded work packet naming the role that owns it, with no ambient listening, no audio kept, no secret written into a durable file, and nothing performed on the strength of something somebody said out loud.
A voice note the operator deliberately started and stopped in their workspace app becomes one retained transcript in a single obvious place and one bounded work packet naming the role that owns it, with no ambient listening, no audio kept, no secret written into a durable file, and nothing performed on the strength of something somebody said out loud.
A voice note the operator deliberately started and stopped in their workspace app becomes one retained transcript in a single obvious place and one bounded work packet naming the role that owns it, with no ambient listening, no audio kept, no secret written into a durable file, and nothing performed on the strength of something somebody said out loud.
What’s in the play
- A complete 4-member Team
- The version-pinned Play, Player configurations, typed handoffs, schemas, and fixtures
- Project-local adapters for Claude Code, Codex, Cursor, Hermes, and OpenClaw
- Offline verification and Player-aware run receipts
Tools it connects to
Team and proof
- 4 Players are included. Names and assignments unlock after purchase.
- Offline synthetic fixture included
- Player-aware routing and run receipts
- Byte-for-byte reproducible package with a published SHA-256
Safe sample output
A validated voice note capture routing artifact written inside your project.